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The Modern Vulkan Cookbook

You're reading from   The Modern Vulkan Cookbook A practical guide to 3D graphics and advanced real-time rendering techniques in Vulkan

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Product type Paperback
Published in Apr 2024
Publisher Packt
ISBN-13 9781803239989
Length 334 pages
Edition 1st Edition
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Authors (2):
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Preetish Kakkar Preetish Kakkar
Author Profile Icon Preetish Kakkar
Preetish Kakkar
Mauricio Maurer Mauricio Maurer
Author Profile Icon Mauricio Maurer
Mauricio Maurer
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Toc

Table of Contents (12) Chapters Close

Preface 1. Chapter 1: Vulkan Core Concepts 2. Chapter 2: Working with Modern Vulkan FREE CHAPTER 3. Chapter 3: Implementing GPU-Driven Rendering 4. Chapter 4: Exploring Techniques for Lighting, Shading, and Shadows 5. Chapter 5: Deciphering Order-Independent Transparency 6. Chapter 6: Anti-Aliasing Techniques 7. Chapter 7: Ray Tracing and Hybrid Rendering 8. Chapter 8: Extended Reality with OpenXR 9. Chapter 9: Debugging and Performance Measurement Techniques 10. Index 11. Other Books You May Enjoy

Measuring performance in Vulkan with timestamp queries

Measuring the performance of CPU and GPU workloads side by side is invaluable. The Tracy profiler allows you to do just that in a cross-platform way with minimal intrusion. And it’s easy to use, all within a small C++ library.

In this recipe, you will learn how to integrate Tracy Profiler into your app and instrument it to collect GPU performance information.

Getting ready

The first thing to do is to download Tracy from https://github.com/wolfpld/tracy and include it in your project. You should also download the Tracy client/server to collect and inspect the data.

How to do it…

Instrumenting your code to use with Tracy is easy and requires only a few steps. To be able to collect data about the GPU performance, you will need a Tracy/Vulkan context along with a dedicated command buffer for it to calibrate the timestamps. After that, instrumenting your code is straightforward:

  1. First, include the...
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