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SwiftUI Cookbook

You're reading from   SwiftUI Cookbook Discover solutions and best practices to tackle the most common problems while building SwiftUI apps

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Product type Paperback
Published in Oct 2020
Publisher Packt
ISBN-13 9781838981860
Length 614 pages
Edition 1st Edition
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Authors (2):
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Edgar Nzokwe Edgar Nzokwe
Author Profile Icon Edgar Nzokwe
Edgar Nzokwe
Giordano Scalzo Giordano Scalzo
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Giordano Scalzo
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Toc

Table of Contents (15) Chapters Close

Preface 1. Chapter 1: Using the Basic SwiftUI Views and Controls 2. Chapter 2: Going Beyond the Single Component with Lists and Scroll Views FREE CHAPTER 3. Chapter 3: Viewing while Building with SwiftUI Preview 4. Chapter 4: Creating New Components and Grouping Views in Container Views 5. Chapter 5: Presenting Extra Information to the User 6. Chapter 6: Drawing with SwiftUI 7. Chapter 7: Animating with SwiftUI 8. Chapter 8: Driving SwiftUI with Data 9. Chapter 9: Driving SwiftUI with Combine 10. Chapter 10: Handling Authentication and Firebase with SwiftUI 11. Chapter 11: Handling Core Data in SwiftUI 12. Chapter 12: Cross-Platform SwiftUI 13. Chapter 13: SwiftUI Tips and Tricks 14. Other Books You May Enjoy

Creating the watchOS version of the iOS app

So far we've created an iOS app and a macOS version of that app, so finally, we'll create the watchOS version. When creating apps for watchOS, we need to keep in mind that the screen space available on watches is small, and make appropriate design choices based on that constraint.

In this recipe, we will create the watchOS version of our insect app.

Getting ready

Download the chapter materials from GitHub:

https://github.com/PacktPublishing/SwiftUI-Cookbook/tree/master/Chapter12%20-%20Cross-Platform%20SwiftUI/03%20-%20Create%20the%20watchOS%20version

Open the StartingPoint folder and double-click on Cross-Platform.xcodeproj to open the app that we built in the preceding Creating the macOS version of the iOS app recipe of this chapter. We will be continuing from where we left off in the first recipe.

The complete project can be found in the Complete folder to use as a reference.

How to do it

We will create...

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