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Swift Cookbook

You're reading from   Swift Cookbook Over 50 hands-on recipes to help you create apps, solve problems, and build your portfolio of projects in Swift

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Product type Paperback
Published in Apr 2015
Publisher
ISBN-13 9781784391379
Length 392 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (13) Chapters Close

Preface 1. Getting Started with Xcode and Swift FREE CHAPTER 2. Standard Library and Collections 3. Using Structs and Generics 4. Design Patterns with Swift 5. Multitasking 6. Playground 7. Swift Debugging with Xcode 8. Integrating with Objective-C 9. Dealing with Other Languages 10. Data Access 11. Miscellaneous Index

Introduction

If you've ever programmed with an interpreted language such as Python, Perl, Ruby, or JavaScript, you probably noticed an advantage to these languages, over native languages such as C, Objective-C, or C++, which is the possibility of testing code without the need to add extra code to your project.

Sometimes, a developer needs to test a code before adding it to the project, mainly when you are learning the way Swift works. However, even if you are very experienced with Swift, there will be times when you will have new ideas, and you'll probably need to check whether this is a valid idea before coding it into your project.

For situations like these, Apple released the playground, a place where you can play with your code, test it, visualize it, and of course, decide on the usability of the code before adding it to your application.

It's quite impressive that Swift is a compiled language, but you can use playground to test your code as you go, similar to if you were...

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