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Practical Game AI Programming

You're reading from   Practical Game AI Programming Unleash the power of Artificial Intelligence to your game

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Product type Paperback
Published in Jun 2017
Publisher Packt
ISBN-13 9781787122819
Length 348 pages
Edition 1st Edition
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Author (1):
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Micael DaGraça Micael DaGraça
Author Profile Icon Micael DaGraça
Micael DaGraça
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2D animation versus 3D animation


Video game animation can be put into two genres, 2D and 3D animation. Both have distinct features, and we need to take that into consideration and use them to our advantage when developing a game. Let's take a look at some of the main differences between the two.

2D animation - sprites

As soon as consoles and computers allowed developers to integrate animation into the video games that they were making, games became much richer, relying on good-looking visuals to express the movement and actions of the characters. It also opened many doors to create new game genres or update older genres, making them more appealing, and since then, almost every game has started to implement animations.

The process of 2D animation used on video games is similar to what Disney use to use create their movies. They would draw and paint every frame of the movie, and every second would have around 12 frames. Games couldn't use real-life drawings at the time, but they could use coordinates...

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