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PhoneGap By Example

You're reading from   PhoneGap By Example Use PhoneGap to apply web development skills and learn variety of cross-platform mobile applications

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Product type Paperback
Published in Aug 2015
Publisher
ISBN-13 9781785285318
Length 368 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (12) Chapters Close

Preface 1. Installing and Configuring PhoneGap FREE CHAPTER 2. Setting Up a Project Structure with Sencha Touch 3. Easy Work with Device – Your First PhoneGap Application "Travelly" 4. Integrating the Travelly Application with Custom Service 5. Crazy Bubbles - Your First HTML5 Mobile Game 6. Share Your Crazy Bubbles Game Result on Social Networks 7. Building a Real-time Communication Application – Pumpidu 8. Building "Imaginary" – An Application with Instagram-like Image Filters 9. Testing the PhoneGap Application 10. Releasing and Maintaining the Application Index

Implementing game restart


We should click on the restart icon on the game over screen. It is the first button in the row below GAME OVER!, we will implement the restart function with the following steps:

  1. Let's add the restart function as an event listener for the click event:

    document.getElementById('restart').addEventListener("click", restart);

    The restart function looks like this:

    function restart() {
        gameOverText.visible = false;
        document.getElementById('game-over').style.display = "none";
        killBubbleRange(0, 0, BOARD_COLS - 1, BOARD_ROWS - 1);
        removeKilledBubbles();
        score = 0;
        scoreText.text = 'score: ' + score;
        refillBoard();
        return false;
    }
  2. In the function, we hide the Game Over! text as well as the following three icons:

    • Restart

    • Share

    • Share with Instagram

  3. After that, we kill all the bubbles on the board and remove them from the stage using the killBubbleRange and removeKilledBubbles functions, which are already defined. Also, we reset the score value and score...

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