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OpenNI Cookbook

You're reading from   OpenNI Cookbook Learn how to write NIUI-based applications and motion-controlled games

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Product type Paperback
Published in Jul 2013
Publisher Packt
ISBN-13 9781849518468
Length 324 pages
Edition 1st Edition
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Author (1):
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Soroush Falahati Soroush Falahati
Author Profile Icon Soroush Falahati
Soroush Falahati
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Table of Contents (14) Chapters Close

OpenNI Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started FREE CHAPTER 2. OpenNI and C++ 3. Using Low-level Data 4. More about Low-level Outputs 5. NiTE and User Tracking 6. NiTE and Hand Tracking 7. NiTE and Skeleton Tracking Index

Overlaying the depth frame over the image frame


The depth and color streams are from two different sensors; because of the difference in their positions in the device, they see objects from two different angles. This makes it hard to figure out which two pixels in these two streams are related to each other in the physical world. Fortunately, this problem is solved by OpenNI using one of its built-in methods. Using this feature, a programmer can expect each pixel of depth to be in the same position as its color pair. This feature is very useful for different types of projects, including, but not limited to, generating a color point cloud.

Here, we try to show you how to overlay the depth data over the color data using this feature of OpenNI.

Getting ready

Create a project in Visual Studio 2010 and prepare it for working with OpenNI using the Creating a project in Visual Studio 2010 recipe of Chapter 2, OpenNI and C++. Then configure Visual Studio 2010 to use OpenGL with the Configuring Visual...

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