Technical requirements
To follow the topics presented in this chapter, you should have completed Chapter 11, Debugging a Multiplayer Game, and understood its content.
Additionally, if you would prefer to begin with code from the companion repository for this book, you can download the .zip
project files provided in this book’s companion project repository: https://github.com/PacktPublishing/Multiplayer-Game-Development-with-Unreal-Engine-5.
You can download the files that are up to date with the end of the previous chapter by clicking the Unreal Shadows –
Chapter 11
End
link.