In this chapter, our goal was to explore the concept of creating a more natural collaborative experience for designers to review and critique their work. We did this by pulling objects from the 3D package Blender and bringing them into the real world. We then integrated Vuforia to allow the user to manipulate the hologram using physical objects, by rotating a couple of dials, where one rotates the object and the other moves it. We next looked at how we could create a shared space by sharing a WorldAnchor with all users. This required exporting it from a single user and having the other users import it. This allowed each device to have a shared understanding of the environment such that we could place a hologram in a place that was in the exact same location across all devices. We wrapped up this chapter by using spatial sound to...
United States
United Kingdom
India
Germany
France
Canada
Russia
Spain
Brazil
Australia
Argentina
Austria
Belgium
Bulgaria
Chile
Colombia
Cyprus
Czechia
Denmark
Ecuador
Egypt
Estonia
Finland
Greece
Hungary
Indonesia
Ireland
Italy
Japan
Latvia
Lithuania
Luxembourg
Malaysia
Malta
Mexico
Netherlands
New Zealand
Norway
Philippines
Poland
Portugal
Romania
Singapore
Slovakia
Slovenia
South Africa
South Korea
Sweden
Switzerland
Taiwan
Thailand
Turkey
Ukraine