Data organization and serialization with C#
In this section, we’ll dive into data organization and serialization with C# in Unity. Here, we’ll learn how to manage game data efficiently. First, we’ll talk about picking the right data structures, such as arrays and lists, and how to make your own. Then, we’ll cover serialization, which helps save and load game data. Then, we’ll explore Unity’s options, such as JavaScript Object Notation (JSON) and eXtensible Markup Language (XML). By covering some simple examples, we’ll show you how to organize and save game data neatly using C#. Let’s start learning how to master game data management!
Understanding data structures
Selecting the appropriate data structure for storing information in your game involves considering factors such as the type of data, how frequently it will be accessed, and the operations you need to perform on that data. Here are some examples to illustrate how...