Summary
2D game development has received a new life with the inclusion of 2D support in Unity 4.3. Since then, many other features have been added, making Unity 5.3 one of the most versatile and user-friendly gaming engines on the market. Never before has it been easier to make a 2D game from start to finish on a budget and within a short amount of time.
In this chapter, we covered the objective of the book, the paths to get the assets needed for the sample project, an overview of the key terms and features related to 2D game development in Unity, and an overview of the most apparent changes implemented in Unity 5 related to 2D game development.
Are you sitting comfortably? Well, keep your arms and legs in the ride at all times and prepare yourself for a high-speed ride!