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Mastering UI Development with Unity

You're reading from   Mastering UI Development with Unity An in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018

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Product type Paperback
Published in Apr 2018
Publisher Packt
ISBN-13 9781787125520
Length 468 pages
Edition 1st Edition
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Author (1):
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Dr. Ashley Godbold Dr. Ashley Godbold
Author Profile Icon Dr. Ashley Godbold
Dr. Ashley Godbold
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Table of Contents (12) Chapters Close

Preface 1. Designing User Interfaces 2. Canvases, Panels, and Basic Layouts FREE CHAPTER 3. Automatic Layouts 4. The Event System and Programming for UI 5. Buttons 6. Text, Images, and TextMesh Pro-Text 7. Masks and Other Inputs 8. Animations and Particles in the UI 9. World Space UI 10. Mobile-Specific UI 11. Other Books You May Enjoy

UI Image

You can create a new UI Image object using Create | UI | Image:

The UI Image object contains the Rect Transform and Canvas Renderer components as well as the Image component.

Image component

The first setting on the Image component is the Source Image property, which represents the sprite that will be rendered. The Color property represents the base color of the sprite being rendered. Leaving the color at white will make the image appear exactly as the sprite, but changing the color will add a tinted color overlay to the image. You can also change the transparency of the image by reducing the alpha value. The Material property allows you to add a material to the image. The Raycast Target property works the same way...

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