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Mastering Swift 3

You're reading from   Mastering Swift 3 Build incredible apps for iOS and OS X

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Product type Paperback
Published in Oct 2016
Publisher Packt
ISBN-13 9781786466129
Length 392 pages
Edition 1st Edition
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Author (1):
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Jon Hoffman Jon Hoffman
Author Profile Icon Jon Hoffman
Jon Hoffman
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Table of Contents (18) Chapters Close

Preface 1. Taking the First Steps with Swift FREE CHAPTER 2. Learning About Variables, Constants, Strings, and Operators 3. Using Swift Collections and the Tuple Type 4. Control Flow and Functions 5. Classes and Structures 6. Using Protocols and Protocol Extensions 7. Protocol-Oriented Design 8. Writing Safer Code with Availability and Error Handling 9. Custom Subscripting 10. Using Optional Types 11. Working with Generics 12. Working with Closures 13. Using Mix and Match 14. Concurrency and Parallelism in Swift 15. Swift Formatting and Style Guide 16. Swifts Core Libraries 17. Adopting Design Patterns in Swift

Concurrency and parallelism

Concurrency is the concept of multiple tasks starting, running, and completing within the same time period. This does not necessarily mean that the tasks are executing simultaneously. In fact, in order for tasks to be run simultaneously, our application needs to be running on a multicore or multiprocessor system. Concurrency allows us to share the processor or cores for multiple tasks; however, a single core can only execute one task at a given time.

Parallelism is the concept of two or more tasks running simultaneously. Since each core of our processor can only execute one task at a time, the number of tasks executing simultaneously is limited to the number of cores within our processors and the number of processors that we have. As an example, if we have a four-core processor, then we are limited to running four tasks simultaneously. Today's processors can execute tasks so quickly that it may appear that larger tasks are executing simultaneously. However...

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