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LiveCode Mobile Development Beginner's Guide (2nd Edition)

You're reading from   LiveCode Mobile Development Beginner's Guide (2nd Edition) Create interactive mobile apps for Android and iOS with LiveCode

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Product type Paperback
Published in May 2015
Publisher
ISBN-13 9781849699655
Length 256 pages
Edition 1st Edition
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Authors (2):
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Colin Holgate Colin Holgate
Author Profile Icon Colin Holgate
Colin Holgate
Joel W Gerdeen Joel W Gerdeen
Author Profile Icon Joel W Gerdeen
Joel W Gerdeen
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Toc

Table of Contents (10) Chapters Close

Preface 1. LiveCode Fundamentals FREE CHAPTER 2. Getting Started with LiveCode Mobile 3. Building User Interfaces 4. Using Remote Data and Media 5. Making a Jigsaw Puzzle Application 6. Making a Reminder Application 7. Deploying to Your Device A. Extending LiveCode Index

Creating your own add-ons

The two main types of add-ons that you might be interested in making are custom controls and external commands and functions (generally referred to as externals).

Custom controls

Custom controls are typically made of a group that holds many standard controls and a group script that manages the appearance and interactions of these controls. A custom control's functionality is entirely encapsulated within itself and doesn't affect its environment in any way. There is a tutorial on how to make such a custom control at:

http://lessons.runrev.com/m/4071/l/22272-custom-controls

If you intend to go on to make a nice custom palette, to make it easy to drag-and-drop your custom controls onto the card window, consider making it DropTools compatible. You would save yourself a significant amount of time solving the issue that DropTools already solves, and your custom controls would fit in with the other DropTools controls, making the screen less crowded with custom...

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