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LiveCode Mobile Development Beginner's Guide (2nd Edition)

You're reading from   LiveCode Mobile Development Beginner's Guide (2nd Edition) Create interactive mobile apps for Android and iOS with LiveCode

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Product type Paperback
Published in May 2015
Publisher
ISBN-13 9781849699655
Length 256 pages
Edition 1st Edition
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Authors (2):
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Colin Holgate Colin Holgate
Author Profile Icon Colin Holgate
Colin Holgate
Joel W Gerdeen Joel W Gerdeen
Author Profile Icon Joel W Gerdeen
Joel W Gerdeen
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Toc

Table of Contents (10) Chapters Close

Preface 1. LiveCode Fundamentals FREE CHAPTER 2. Getting Started with LiveCode Mobile 3. Building User Interfaces 4. Using Remote Data and Media 5. Making a Jigsaw Puzzle Application 6. Making a Reminder Application 7. Deploying to Your Device A. Extending LiveCode Index

Creating an app store submission file


The biggest hurdle 'that you need to overcome in order to make a version of your app that can be submitted to app stores is acquiring a distribution certificate. The process is quicker for Android, but does involve some typing to be done in the command line, and there is a slight difference if you are on Windows rather than Mac. The iOS process has many steps to it, but at least they don't involve typing cryptic commands. We'll look at Android first.

Finding and using the Android Keytool application

One of the thing that was installed when you added the Java Development Kit is a tool to make a "keystore" file, which is a self-assigned certificate. It's this tool that is used to create the certificate you'll need in order to distribute an Android app.

On Mac, you don't need to find this application, you can simply type the command in the Terminal and you'll find the tool. On Windows, you need to navigate to the folder where Keytool is located first. Before...

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