We're onto the last stage of our project—the web UI. Let's start by discussing the spec; we need to lay out the blueprint before we can proceed with the implementation.
The player will start on the landing page. This will display the rules and will provide options for launching a new game, allowing the user to choose a difficulty level. Following this starting point, the player will be redirected to the new game page. Here, taking into account the selected difficulty level, we'll bootstrap a new game session by fetching the articles with the algorithm we wrote in the previous chapter. Once we pick the articles that represent the Six Degrees of Wikipedia, we will display a heading with the game's objective—the titles of the start and end articles. We'll also display the content of the first article, thus kickstarting the game...