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iOS 14 Programming for Beginners

You're reading from   iOS 14 Programming for Beginners Get started with building iOS apps with Swift 5.3 and Xcode 12

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Product type Paperback
Published in Nov 2020
Publisher Packt
ISBN-13 9781800209749
Length 766 pages
Edition 5th Edition
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Author (1):
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Ahmad Sahar Ahmad Sahar
Author Profile Icon Ahmad Sahar
Ahmad Sahar
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Table of Contents (31) Chapters Close

Preface 1. Section 1: Swift
2. Chapter 1: Getting Familiar with Xcode FREE CHAPTER 3. Chapter 2: Simple Values and Types 4. Chapter 3: Conditionals and Optionals 5. Chapter 4: Range Operators and Loops 6. Chapter 5: Collection Types 7. Chapter 6: Functions and Closures 8. Chapter 7: Classes, Structures, and Enumerations 9. Chapter 8: Protocols, Extensions, and Error Handling 10. Section 2:Design
11. Chapter 9: Setting Up the User Interface 12. Chapter 10: Building Your User Interface 13. Chapter 11: Finishing Up Your User Interface 14. Chapter 12: Modifying and Configuring Cells 15. Section 3:Code
16. Chapter 13: Getting Started with MVC and Collection Views 17. Chapter 14: Getting Data into Collection Views 18. Chapter 16: Getting Started with MapKit 19. Chapter 17: Getting Started with JSON Files 20. Chapter 18: Displaying Data in a Static Table View 21. Chapter 19: Getting Started with Custom UIControls 22. Chapter 20: Getting Started with Cameras and Photo Libraries 23. Chapter 21: Understanding Core Data 24. Section 4:Features
25. Chapter 22: Getting Started with Apple Silicon Macs 26. Chapter 23: Getting Started with SwiftUI 27. Chapter 24: Getting Started with Widgets 28. Chapter 25: Getting Started with App Clips 29. Chapter 26: Testing and Submitting Your App to the App Store 30. Other Books You May Enjoy

Creating a new Xcode project

Now that you know what the screens of the app are going to look like, you can start building your app. Let's begin by creating a new project. This is the same process you used to create the ExploringXcode project in Chapter 1, Getting Familiar with Xcode. Follow these steps:

  1. Launch Xcode and click Create a new Xcode project.
  2. iOS should already be selected. Choose App and click Next.
  3. The Choose options for your new project: screen is displayed:

    Figure 9.13 – Choose options for your new project screen

    Enter the information as shown:

    Product Name: LetsEat

    Organization Name: Your own name.

    Organization Identifier: com. followed by your own name

    User Interface: Storyboard

    Leave the rest of the settings at their default values. Click Next.

  4. Choose a location to save your project and click Create.
  5. You'll be using the iPhone SE (2nd generation) iOS simulator as a test device. In the Scheme menu, choose the iPhone SE (2nd generation...
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