In this chapter, you learned some useful terms used in iOS app development. You also learned about the different screens used in the Let's Eat app and how the user would use the app. As you recreate the app's user interface from scratch, you'll be able to compare what you're doing to the actual app. Next, you learned how to use Interface Builder and storyboards to add a tab bar controller scene to your app, configure the button titles, and configure the navigation bar for the Explore and Map screens. You added an Assets.xcassets file that contains all of the graphic files required for your project, configured the Launch screen for your app with a custom color and icon, and configured custom tab bar button icons.
Since you now know useful terms used in iOS app development, you will find it easier to understand the remainder of this book, as well as other...