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Hands-On High Performance Programming with Qt 5

You're reading from   Hands-On High Performance Programming with Qt 5 Build cross-platform applications using concurrency, parallel programming, and memory management

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781789531244
Length 384 pages
Edition 1st Edition
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Author (1):
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Marek Krajewski Marek Krajewski
Author Profile Icon Marek Krajewski
Marek Krajewski
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Table of Contents (14) Chapters Close

Preface 1. Understanding Performant Programs 2. Profiling to Find Bottlenecks FREE CHAPTER 3. Deep Dive into C++ and Performance 4. Using Data Structures and Algorithms Efficiently 5. An In-Depth Guide to Concurrency and Multithreading 6. Performance Failures and How to Overcome Them 7. Understanding I/O Performance and Overcoming Related Problems 8. Optimizing Graphical Performance 9. Optimizing Network Performance 10. Qt Performance on Embedded and Mobile Platforms 11. Testing and Deploying Qt Applications 12. Assessments 13. Other Books You May Enjoy

Introduction to graphics performance

As already stated, we start with some general background on modern graphics systems before we look at the ways Qt is incorporating recent advances into its framework.

Graphics hardware's inner workings

How do graphics get rendered on your computer's screen? This is done by a special piece of hardware unsurprisingly called a graphics or video card. As input, it needs an array containing all the pixels that have to be displayed on screen. These pixels will be handed over using the so-called frame buffer. This means we will need to copy the data from memory to the frame buffer to get it displayed.

A frame buffer will be mostly mapped to the main memory space, so the CPU can place...

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