Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouseit. His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy.
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Brian Kayfitz
Brian Kayfitz
Brian Kayfitz
Brian's career had him working on video games, eCommerce, productivity, finance, and travel apps. After spending years working as an iOS and Android developer, he sees Flutter as the next big pillar for mobile.
Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouseit. His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy.
Brian's career had him working on video games, eCommerce, productivity, finance, and travel apps. After spending years working as an iOS and Android developer, he sees Flutter as the next big pillar for mobile.