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Clojure Reactive Programming

You're reading from   Clojure Reactive Programming Design and implement highly reusable reactive applications by integrating different frameworks with Clojure

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Product type Paperback
Published in Mar 2015
Publisher Packt
ISBN-13 9781783986668
Length 232 pages
Edition 1st Edition
Languages
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Author (1):
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Leonardo Borges Leonardo Borges
Author Profile Icon Leonardo Borges
Leonardo Borges
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Toc

Table of Contents (13) Chapters Close

Preface 1. What is Reactive Programming? FREE CHAPTER 2. A Look at Reactive Extensions 3. Asynchronous Programming and Networking 4. Introduction to core.async 5. Creating Your Own CES Framework with core.async 6. Building a Simple ClojureScript Game with Reagi 7. The UI as a Function 8. Futures 9. A Reactive API to Amazon Web Services A. The Algebra of Library Design B. Bibliography
Index

A respondent application


This chapter would not be complete if we didn't go through the whole development life cycle of deploying and using the new framework in a new application. This is the purpose of this section.

The application we will build is extremely simple. All it does is track the position of the mouse using the reactive primitives we built into respondent.

To that end, we will be using the excellent lein template cljs-start (see https://github.com/magomimmo/cljs-start), created by Mimmo Cosenza to help developers get started with ClojureScript.

Let's get started:

lein new cljs-start respondent-app

Next, let's modify the project file to include the following dependencies:

[clojure-reactive-programming/respondent "0.1.0-SNAPSHOT"]
[prismatic/dommy "0.1.2"]

The first dependency is self-explanatory. It's simply our own framework. dommy is a DOM manipulation library for ClojureScript. We'll briefly use it when building our web page.

Next, edit the dev-resources/public/index.html file to...

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