Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
C++ High Performance

You're reading from   C++ High Performance Master the art of optimizing the functioning of your C++ code

Arrow left icon
Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781839216541
Length 544 pages
Edition 2nd Edition
Languages
Arrow right icon
Authors (2):
Arrow left icon
Viktor Sehr Viktor Sehr
Author Profile Icon Viktor Sehr
Viktor Sehr
Björn Andrist Björn Andrist
Author Profile Icon Björn Andrist
Björn Andrist
Arrow right icon
View More author details
Toc

Table of Contents (17) Chapters Close

Preface 1. A Brief Introduction to C++ 2. Essential C++ Techniques FREE CHAPTER 3. Analyzing and Measuring Performance 4. Data Structures 5. Algorithms 6. Ranges and Views 7. Memory Management 8. Compile-Time Programming 9. Essential Utilities 10. Proxy Objects and Lazy Evaluation 11. Concurrency 12. Coroutines and Lazy Generators 13. Asynchronous Programming with Coroutines 14. Parallel Algorithms 15. Other Books You May Enjoy
16. Index

Parallel arrays

We will finish this chapter by talking about iterating over elements and exploring ways to improve performance when iterating over array-like data structures. I have already mentioned two important factors for performance when accessing data: spatial locality and temporal locality. When iterating over elements stored contiguously in memory, we will increase the probability that the data we need is already cached if we manage to keep our objects small, thanks to spatial locality. Obviously, this will have a great impact on performance.

Recall the cache-thrashing example, shown at the beginning of this chapter, where we iterated over a matrix. It demonstrated that we sometimes need to think about the way we access data, even if we have a fairly compact representation of the data.

Next, we will compare how long it takes to iterate over objects of different sizes. We will start by defining two structs, SmallObject and BigObject:

struct SmallObject { 
...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime