Motion Controllers are implemented by the BP_MotionController Blueprint. Double-click it to open the Blueprint Editor.
Click on the Viewport tab to see a visual representation of the Blueprint, as shown in the following screenshot. The Motion Controller is represented by a hand Skeletal Mesh and has other visual Components that are used in the teleport:
The next screenshot shows the Components panel of BP_MotionController:
Brief descriptions of the Components are as follows:
- Scene: The root Component.
- MotionController: The Motion Controller Component that tracks a Motion Controller device. When you move the Motion Controller device, the data of this movement is sent to the Motion Controller Component.
- HandMesh: A Skeletal Mesh Component of a hand.
- ArcDirection: An arrow Component used to indicate the direction of the teleport.
- ArcSpline: A Spline...