Painting normal decals
In this section, we will combine normal map baking with texture painting to create custom normal decals. This technique is useful for creating additional small details on a surface without adding any new geometry.
Baking a normal decal
In the following few steps, we will create a shape and bake it as a normal decal:
- Create a new file in Blender and model a simple metal hatch.
- Add a plane above the hatch. We will use this plane to bake a normal map, as we did with the carbon fiber pattern.
- Create a material with a new image sized
512 px
x512 px
so that we can bake a new normal map.
Baking a normal map will sometimes produce an odd result, as shown in Figure 6.53. This means that the normals of the mesh are not oriented correctly:
- ...