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Xamarin 4.x Cross-Platform Application Development

You're reading from   Xamarin 4.x Cross-Platform Application Development Develop powerful cross-platform applications with Xamarin

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Product type Paperback
Published in Dec 2016
Publisher
ISBN-13 9781786465412
Length 292 pages
Edition 3rd Edition
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Author (1):
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Jonathan Peppers Jonathan Peppers
Author Profile Icon Jonathan Peppers
Jonathan Peppers
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Table of Contents (13) Chapters Close

Preface 1. Xamarin Setup FREE CHAPTER 2. Hello, Platforms! 3. Code Sharing Between iOS and Android 4. XamSnap - A Cross-Platform App 5. XamSnap for iOS 6. XamSnap for Android 7. Deploying and Testing on Devices 8. Contacts, Camera, and Location 9. Web Services with Push Notifications 10. Third-Party Libraries 11. Xamarin.Forms 12. App Store Submission

Xamarin.iOS Build Options


You can find some additional settings for Xamarin iOS applications if you right-click on your project and select Options, as shown in the following screenshot. It is a good idea to know what is available for iOS-specific projects in Xamarin Studio. A lot is going on here, but the defaults will get you by in most situations.

Let's discuss some of the most important options, as follows:

iOS Build

  • SDK version: This is the version of the iOS SDK to compile your application with. It is generally best to use Default.

  • Linker behavior: Xamarin has implemented a feature called linking. The linker will strip any code that will never be called within your assemblies. This keeps your application small, and allows them to ship a stripped-down version of the core Mono runtime with your app. Except for debug builds, it is best to use the Link SDK assemblies only option. We will cover linking in a future chapter.

  • Supported Architectures: These are the types of processors. i386 is...

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