Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
The Complete Edition - Software Engineering for Real-Time Systems

You're reading from   The Complete Edition - Software Engineering for Real-Time Systems A software engineering perspective toward designing real-time systems

Arrow left icon
Product type Paperback
Published in Dec 2019
Publisher
ISBN-13 9781839216589
Length 824 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Jim Cooling Jim Cooling
Author Profile Icon Jim Cooling
Jim Cooling
Arrow right icon
View More author details
Toc

Table of Contents (16) Chapters Close

Preface
1. Real-Time Systems – Setting the Scene 2. The Search for Dependable Software FREE CHAPTER 3. First Steps – Requirements Analysis and Specification 4. Software and Program Design Concepts 5. Multitasking Systems – an Introduction 6. Diagramming – an Introduction 7. Practical Diagramming Methods 8. Designing and Constructing Software – Code-Related Issues 9. Software Analysis and Design – Methods and Methodologies 10. Analyzing and Testing Source Code 11. Development Tools 12. Mission-Critical and Safety-Critical Systems 13. Performance Engineering 14. Documentation Glossary of terms

13.1 Why Performance Engineering Is Important

13.1.1 Time as a Design Driver

Many software developers – probably the majority, in fact – place great emphasis on producing designs that are functionally correct. This is especially true of Object-Oriented (OO)-based projects because OO techniques tend to concentrate on abstract logical features such as:

  • Structure (class and class relationships)
  • Encapsulation and information hiding
  • Object and class interfaces and dependencies
  • Object behavior

However, effective real-time embedded models concentrate on factors that are important in the real world. And, unfortunately, there is a significant mismatch between these two models. Real-world software designs are primarily shaped by the following:

  • The natural simultaneous (concurrent) behavior found in real systems
  • The need to coordinate and/or synchronize operations
  • The need to respond to many and varied timing requirements (especially...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime