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SwiftUI Cookbook

You're reading from   SwiftUI Cookbook A guide to solving the most common problems and learning best practices while building SwiftUI apps

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Product type Paperback
Published in Nov 2021
Publisher Packt
ISBN-13 9781803234458
Length 616 pages
Edition 2nd Edition
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Authors (2):
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Giordano Scalzo Giordano Scalzo
Author Profile Icon Giordano Scalzo
Giordano Scalzo
Edgar Nzokwe Edgar Nzokwe
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Edgar Nzokwe
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Toc

Table of Contents (17) Chapters Close

Preface 1. Chapter 1: Using the Basic SwiftUI Views and Controls 2. Chapter 2: Going Beyond the Single Component with Lists and Scroll Views FREE CHAPTER 3. Chapter 3: Exploring Advanced Components 4. Chapter 4: Viewing while Building with SwiftUI Preview 5. Chapter 5: Creating New Components and Grouping Views with Container Views 6. Chapter 6: Presenting Extra Information to the User 7. Chapter 7: Drawing with SwiftUI 8. Chapter 8: Animating with SwiftUI 9. Chapter 9: Driving SwiftUI with Data 10. Chapter 10: Driving SwiftUI with Combine 11. Chapter 11: SwiftUI Concurrency with async await 12. Chapter 12: Handling Authentication and Firebase with SwiftUI 13. Chapter 13: Handling Core Data in SwiftUI 14. Chapter 14: Creating Cross-Platform Apps with SwiftUI 15. Chapter 15: SwiftUI Tips and Tricks 16. Other Books You May Enjoy

Scrolling programmatically with ScrollViewReader

ScrollViewReader allows you to programmatically scroll to a different index in a list that might or might not be currently visible on the screen. For example, ScrollViewReader could be used to programmatically scroll to a newly added item, scroll to the most recently changed item, or scroll based on a custom trigger.

In this recipe, we will create an app that displays a list of characters from A to Q. A button at the top of the screen will programmatically scroll from the top to the end of the list when clicked. Another button at the bottom of the screen will allow us to scroll back up from the bottom to the middle of the list.

Getting ready

Create a new SwiftUI project named ScrollViewReaders.

How to do it…

We'll start by creating an Identifiable struct that has two properties: a name and an id.

Then, we'll use this struct to create an array of SF Symbols to be displayed on the screen. Finally, we...

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