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Swift 2 Blueprints

You're reading from   Swift 2 Blueprints Swift Blueprints

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Product type Paperback
Published in Oct 2015
Publisher Packt
ISBN-13 9781783980765
Length 276 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Cecil Costa Cecil Costa
Author Profile Icon Cecil Costa
Cecil Costa
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Toc

Table of Contents (10) Chapters Close

Preface 1. Exploring Xcode 2. Creating a City Information App with Customized Table Views FREE CHAPTER 3. Creating a Photo Sharing App 4. Simulating Home Automation with HomeKit 5. Health Analyzing App Using HealthKit 6. Creating a Game App Using SpriteKit 7. Creating an Apple Watch App 8. AVFoundation Index

Project overview


The idea behind this project is to create an iOS app with an Apple Watch extension that will control the contents of your fridge. To set up the fridge contents, you need to use an iPhone device. However, the notification that the fridge is running out of food will be sent via Apple Watch.

You will also be able to use MapKit to guide you to the supermarket. The Watch app will only display the supermarket's location, while the iOS app will provide the directions to the supermarket.

Note

Till date, it has not been possible to create an Apple Watch app that is not linked to an iOS app, meaning that you always have to create an iOS app, even if it is an empty application.

watchOS 2 is the version you should use for this app; it is slightly different from the previous one. Ensure that you are using the correct simulator version or that you have updated your watch operating system. The Xcode version must be at least 7; don't use Xcode 6, except when you are developing for watchOS 1...

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