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Qt5 C++ GUI Programming Cookbook

You're reading from   Qt5 C++ GUI Programming Cookbook Practical recipes for building cross-platform GUI applications, widgets, and animations with Qt 5

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Product type Paperback
Published in Mar 2019
Publisher Packt
ISBN-13 9781789803822
Length 428 pages
Edition 2nd Edition
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Authors (2):
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Lee  Z Eng Lee Z Eng
Author Profile Icon Lee Z Eng
Lee Z Eng
Lee Zhi Eng Lee Zhi Eng
Author Profile Icon Lee Zhi Eng
Lee Zhi Eng
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Table of Contents (15) Chapters Close

Preface 1. Look-and-Feel Customization with Qt Designer FREE CHAPTER 2. Event Handling - Signals and Slots 3. States and Animations with Qt and QML 4. QPainter and 2D Graphics 5. OpenGL Implementation 6. Using Network and Managing Large Documents 7. Threading Basics - Asynchronous Programming 8. Building a Touch Screen Application with Qt5 9. XML Parsing Made Easy 10. Conversion Library 11. Accessing Databases with SQL Driver and Qt 12. Develop Web Applications using Qt WebEngine 13. Performance Optimization 14. Other Books You May Enjoy

Introduction

The signals and slots mechanism in Qt 5 is one of its most important features. It's a method that allows communication between objects, which is a crucial part of a program's graphical user interface. A signal can be emitted from any QObject objects or its subclasses, which will then trigger any slot functions of any objects that are connected to the signal.

Compared to callbacks (which Qt 5 also support), the signals and slots mechanism is comparably more fluid and flexible for the programmer to use. The signals and slots mechanism is both type safe and not strongly coupled to the processing function, which makes it better than the callback's implementation.

A signal of an arbitrary class can trigger any private slots of an unrelated class that is going to be invoked, which is not possible with callbacks.
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