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Pragmatic Microservices with C# and Azure

You're reading from   Pragmatic Microservices with C# and Azure Build, deploy, and scale microservices efficiently to meet modern software demands

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Product type Paperback
Published in May 2024
Publisher Packt
ISBN-13 9781835088296
Length 508 pages
Edition 1st Edition
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Author (1):
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Christian Nagel Christian Nagel
Author Profile Icon Christian Nagel
Christian Nagel
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Table of Contents (23) Chapters Close

Preface 1. Part 1: Creating Microservices with .NET FREE CHAPTER
2. Chapter 1: Introduction to .NET Aspire and Microservices 3. Chapter 2: Minimal APIs – Creating REST Services 4. Chapter 3: Writing Data to Relational and NoSQL Databases 5. Chapter 4: Creating Libraries for Client Applications 6. Part 2: Hosting and Deploying
7. Chapter 5: Containerization of Microservices 8. Chapter 6: Microsoft Azure for Hosting Applications 9. Chapter 7: Flexible Configurations 10. Chapter 8: CI/CD – Publishing with GitHub Actions 11. Chapter 9: Authentication and Authorization with Services and Clients 12. Part 3: Troubleshooting and Scaling
13. Chapter 10: All About Testing the Solution 14. Chapter 11: Logging and Monitoring 15. Chapter 12: Scaling Services 16. Part 4: More communication options
17. Chapter 13: Real-Time Messaging with SignalR 18. Chapter 14: gRPC for Binary Communication 19. Chapter 15: Asynchronous Communication with Messages and Events 20. Chapter 16: Running Applications On-Premises and in the Cloud 21. Index 22. Other Books You May Enjoy

Using Microsoft Kiota to create a client

Running the API service generating the OpenAPI document (this was done in Chapter 2), we can leverage this information, and create the client code automatically. With the sample code of this chapter, the OpenAPI document is stored with the file gamesapi-swagger.json, which you can reference without starting the service.

One option with Visual Studio is to use Add | Connected Client and add a service reference to an OpenAPI document. But this option (at the time of this writing) has some limitations:

  • It still uses the Newtonsoft Json serializer, whereas the new System.Text.Json one is faster and uses less memory
  • The client implementation makes use of strings instead of streams, which can result in objects in the large object heap

As you’ve seen in this chapter, creating a custom library to create HTTP requests is not that hard and can be optimized for your own domain.

But now there’s another option that...

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