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Practical Machine Learning

You're reading from   Practical Machine Learning Learn how to build Machine Learning applications to solve real-world data analysis challenges with this Machine Learning book – packed with practical tutorials

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Product type Paperback
Published in Jan 2016
Publisher Packt
ISBN-13 9781784399689
Length 468 pages
Edition 1st Edition
Languages
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Author (1):
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Sunila Gollapudi Sunila Gollapudi
Author Profile Icon Sunila Gollapudi
Sunila Gollapudi
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Toc

Table of Contents (16) Chapters Close

Preface 1. Introduction to Machine learning FREE CHAPTER 2. Machine learning and Large-scale datasets 3. An Introduction to Hadoop's Architecture and Ecosystem 4. Machine Learning Tools, Libraries, and Frameworks 5. Decision Tree based learning 6. Instance and Kernel Methods Based Learning 7. Association Rules based learning 8. Clustering based learning 9. Bayesian learning 10. Regression based learning 11. Deep learning 12. Reinforcement learning 13. Ensemble learning 14. New generation data architectures for Machine learning Index

Reinforcement learning solution methods

In this section, we will discuss in detail some of the methods to solve Reinforcement Learning problems. Specifically, dynamic programming (DP), Monte Carlo method, and temporal-difference (TD) learning. These methods address the problem of delayed rewards as well.

Dynamic Programming (DP)

DP is a set of algorithms that are used to compute optimal policies given a model of environment like Markov Decision Process. Dynamic programming models are both computationally expensive and assume perfect models; hence, they have low adoption or utility. Conceptually, DP is a basis for many algorithms or methods used in the following sections:

  1. Evaluating the policy: A policy can be assessed by computing the value function of the policy in an iterative manner. Computing value function for a policy helps find better policies.
  2. Improving the policy: Policy improvement is a process of computing the revised policy using its value function information.
  3. Value iteration and...
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