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PhoneGap By Example

You're reading from   PhoneGap By Example Use PhoneGap to apply web development skills and learn variety of cross-platform mobile applications

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Product type Paperback
Published in Aug 2015
Publisher
ISBN-13 9781785285318
Length 368 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (12) Chapters Close

Preface 1. Installing and Configuring PhoneGap FREE CHAPTER 2. Setting Up a Project Structure with Sencha Touch 3. Easy Work with Device – Your First PhoneGap Application "Travelly" 4. Integrating the Travelly Application with Custom Service 5. Crazy Bubbles - Your First HTML5 Mobile Game 6. Share Your Crazy Bubbles Game Result on Social Networks 7. Building a Real-time Communication Application – Pumpidu 8. Building "Imaginary" – An Application with Instagram-like Image Filters 9. Testing the PhoneGap Application 10. Releasing and Maintaining the Application Index

What game framework to choose


Development of a game from scratch would require a lot of time. It is better to find a framework to accelerate development. There are a lot of ways to build HTML5 games. There are even websites dedicated to list all of the different frameworks available. Here are two such websites:

So, which framework should we choose? Some of them are free; some of them are paid. Some of them support WebGL; others work directly with Document Object Model (DOM).

Tip

WebGL is a JavaScript API to work with interactive 3D and 2D computer graphics in a web browser.

I do not really like games using DOM, because it adds limitations to the performance of the application. It is also very hard to create nice animations without glitches. I was not looking for a 3D game framework, but I was interested in good performance. I've spent a lot of time looking into different solutions, and I stopped on Phaser. Why? It's because...

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