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PhoneGap By Example

You're reading from   PhoneGap By Example Use PhoneGap to apply web development skills and learn variety of cross-platform mobile applications

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Product type Paperback
Published in Aug 2015
Publisher
ISBN-13 9781785285318
Length 368 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (12) Chapters Close

Preface 1. Installing and Configuring PhoneGap FREE CHAPTER 2. Setting Up a Project Structure with Sencha Touch 3. Easy Work with Device – Your First PhoneGap Application "Travelly" 4. Integrating the Travelly Application with Custom Service 5. Crazy Bubbles - Your First HTML5 Mobile Game 6. Share Your Crazy Bubbles Game Result on Social Networks 7. Building a Real-time Communication Application – Pumpidu 8. Building "Imaginary" – An Application with Instagram-like Image Filters 9. Testing the PhoneGap Application 10. Releasing and Maintaining the Application Index

The Android setup

Setting up the project to run the application on the Android platform looks a little easier, but also has its complexities. To run the application in the Android simulator or on an Android device connected to our computer, we need the following components:

  • OS: Linux or Windows or Mac
  • Java: Oracle JDK
  • IDE: Android Studio
  • Android SDK

First, let's look at what platforms we have already added. This can be done using the platform list command of the Cordova CLI:

$ cordova platform list
Installed platforms: ios 3.7.0
Available platforms: amazon-fireos, android, blackberry10, browser, firefoxos

As you can see, we have only added the ios platform. Now, let's try to add the Android version of our application using the command platform, add:

$ cordova platform add android

If we had never been developing for Android on this computer, we could get an unsuccessful response. This can be as follows:

[Error: The command 'android' failed. Make sure you have the latest Android SDK installed, and the 'android' command (inside the tools/ folder) added to your path.

It can also look like this:

Error: ANDROID_HOME is not set and "android" command not in your PATH. You must fulfill at least one of these conditions.

It only means that we need to configure our environment for Android development. For a quick development start, Google has prepared the Android Studio. It includes the essential Android SDK components and IDE. Let's get started with JDK, Android SDK and Android Studio installation.

JDK Installation

So, I do not have Java installed. I go to the official website, http://www.oracle.com/technetwork/java/javase/downloads/index.html, to get the latest version of it. I download JDK for MAC OS X and install it. You should pay attention that it should be JDK, not JRE. Only JDK provides the required functionality to build our Android application. After JDK installation let's run this command and check whether Java has been successfully installed:

$ java -version
java version "1.8.0_25"
Java(TM) SE Runtime Environment (build 1.8.0_25-b17)
Java HotSpot(TM) 64-Bit Server VM (build 25.25-b02, mixed mode)

OK! We have successfully installed the JDK.

Android SDK installation

Let's try to add the Android platform in our application using the Cordova CLI again:

$ cordova platform add android
Creating android project...
Error: Please install Android target "android-19".
Hint: Run "android" from your command-line to open the SDK manager.

Apparently, we have not installed all the necessary packages for development under Android 4.4.2 (API 19) yet. Open the Android SDK Manager using the android console command. Select Android 4.4.2 (API 19) and press Install. The installation process should look like this:

Android SDK installation

You also need to install all the following packages in order to make sure that they all run smoothly:

  • Android SDK Tools
  • Android SDK Platform Tools
  • Android SDK Build Tools
  • Google USB Driver
  • Intel x86 Emulator Accelerator (HAXM installed)

For Cordova command-line tools to work, or the CLI that is based upon them, we need to include the SDK's tools and platform-tools directories in our path. On a Mac, I use a text editor to create or modify the ~/.bash_profile file, adding a line such as the following one:

export PATH=${PATH}:/Development/adt-bundle/sdk/platform-tools:/Development/adt-bundle/sdk/tools

You can see the path to your Android SDK in the SDK Manager window. You can launch it by going to Android Studio | Tools | Android | SDK Manager.

Android SDK installation

Here, in the top-left corner, you can see the SDK Path value. It is what we included in the path.

Once all the required packages are installed let's try to add the Android platform again:

$ cordova platform add android
Creating android project...
Creating Cordova project for the Android platform:
  Path: platforms/android
  Package: com.cybind.travelly
  Name: Travelly
  Android target: android-19
Copying template files...
Project successfully created.

And we have successfully done it! Now, in our platforms directory, we got the android subfolder. In the plugins folder, there appeared a new file named android.json.

Android Studio installation

To get started, go to https://developer.android.com/sdk/index.html and download Android Studio (with the Android SDK for Mac):

Android Studio installation

Once downloaded, install it using the following steps:

  1. Launch the .dmg file.
  2. Drag and drop Android Studio into the application folder.
  3. Open Android Studio and follow the setup wizard.

There will be one step where we need to add a path to the JDK. In my case, it looks like this:

Android Studio installation

On the license agreement screen, we will accept all the points:

Android Studio installation

It will take some time after that, and eventually, we will see the successful installation screen:

Android Studio installation

Opening the project in Android Studio

Now, let's try to open our Android project in Android Studio by following these steps:

  1. Launch the Android Studio application.
  2. Select Import project (Eclipse ADT, Gradle, etc):
    Opening the project in Android Studio
  3. Select the location where the Android platform is stored:
    Opening the project in Android Studio
  4. Press OK.

Now, we can build and run the Android application directly from Android Studio.

We can add the Android emulator device now.

Adding an Android emulator

Open the terminal and enter the following command:

$ android avd

In the opened window, click on Create. In the window that appears, enter the parameters of the emulator. In my case, it looks like this:

Adding an Android emulator

Tip

Be sure to select Intel Atom (x86) in CPU/ABI. We need it to enable hardware-accelerated emulation. Sometimes, developers choose ARM by mistake that can cause the simulator to run slowly.

I entered the name of the device, selected the Nexus 4 (4.7", 768 x 1280: xhdpi) device, and targeted Android 4.4.2 - API Level 19.

After that, I clicked on the OK button. We successfully added the emulator.

Go back to the main window of Eclipse, highlight the project, and click on the Run button. As a result, we see our project running in the Android emulator:

Adding an Android emulator

So, we can run our application in the emulator from the console with this command:

$ cordova emulate android

To run the application on the device, we only need to connect it to our computer and run this command:

$ cordova run android

That's all! We have completed the configuration of our project to run on iOS and Android emulators and devices. Now, let's discuss some of the best development practices for PhoneGap applications.

You have been reading a chapter from
PhoneGap By Example
Published in: Aug 2015
Publisher:
ISBN-13: 9781785285318
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