Making further improvements to the game
Now that you have solid knowledge of how the Unreal multiplayer system works, it’s time to unleash your creativity and bring your own ideas to life, making your game truly unique and personalized. In this section, I will give you some hints on how to spice up your project, but don’t hesitate to add your own twist to make it uniquely yours.
Let’s make some noise!
Currently, the minions’ hearing senses are only utilized to detect when a character is running. Why not tweak the system and let other elements in the game alert the Lichlord’s minions?
Unfortunately, PawnNoiseEmitterComponent
can only be used on, well... pawns, so you cannot attach it to other Actors (it simply won’t work); however, in Chapter 9, Extending AI Behaviors, you built a strong system to alert enemy minions that makes use of the Game Mode. As the Game Mode can be reached by any Actor in the level, you can exploit the AlertMinions...