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Metaprogramming in C#

You're reading from   Metaprogramming in C# Automate your .NET development and simplify overcomplicated code

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Product type Paperback
Published in Jun 2023
Publisher Packt
ISBN-13 9781837635429
Length 352 pages
Edition 1st Edition
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Author (1):
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Einar Ingerbrigsten Einar Ingerbrigsten
Author Profile Icon Einar Ingerbrigsten
Einar Ingerbrigsten
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Table of Contents (25) Chapters Close

Preface 1. Part 1:Why Metaprogramming?
2. Chapter 1: How Can Metaprogramming Benefit You? FREE CHAPTER 3. Chapter 2: Metaprogramming Concepts 4. Chapter 3: Demystifying through Existing Real-World Examples 5. Part 2:Leveraging the Runtime
6. Chapter 4: Reasoning about Types Using Reflection 7. Chapter 5: Leveraging Attributes 8. Chapter 6: Dynamic Proxy Generation 9. Chapter 7: Reasoning about Expressions 10. Chapter 8: Building and Executing Expressions 11. Chapter 9: Taking Advantage of the Dynamic Language Runtime 12. Part 3:Increasing Productivity, Consistency, and Quality
13. Chapter 10: Convention over Configuration 14. Chapter 11: Applying the Open-Closed Principle 15. Chapter 12: Go Beyond Inheritance 16. Chapter 13: Applying Cross-Cutting Concerns 17. Chapter 14: Aspect-Oriented Programming 18. Part 4:Compiler Magic Using Roslyn
19. Chapter 15: Roslyn Compiler Extensions 20. Chapter 16: Generating Code 21. Chapter 17: Static Code Analysis 22. Chapter 18: Caveats and Final Words 23. Index 24. Other Books You May Enjoy

Implementing an interface

In addition to overriding virtual members from a base type, there is often the need to implement interfaces that satisfy a need for a third-party library you are using. The implementation of the interface might not be important to your own code, but it is something that is forced on you to enable certain behaviors.

Anyone who has been doing any XAML-flavored development will have come across an interface called INotifyPropertyChanged. The INotifyPropertyChanged interface is something that the data binding engine recognizes and will automatically use if a type implements it. Its purpose is to notify anyone using your object when a property changes. This is very useful when you have a UI element automatically reflecting changes being done in the data behind the scenes.

The INotifyPropertyChanged interface itself is very simple and looks like this:

public interface INotifyPropertyChanged
{
    event PropertyChangedEventHandler? PropertyChanged...
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