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Mastering Unity 2D game development

You're reading from   Mastering Unity 2D game development Mastering Unity 2D Game Development will give your game development skills a boost and help you begin creating and building an RPG with Unity 2D game framework

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Product type Paperback
Published in Aug 2014
Publisher
ISBN-13 9781849697347
Length 474 pages
Edition 1st Edition
Tools
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Author (1):
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Simon Jackson Simon Jackson
Author Profile Icon Simon Jackson
Simon Jackson
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Table of Contents (15) Chapters Close

Preface 1. Overview 2. Building a Character FREE CHAPTER 3. Getting Animated 4. The Game World 5. NPCs and Interactions 6. The Big Wild World 7. Encountering Enemies and Running Away 8. Shopping for Weapons 9. Getting Ready to Fight 10. Fight and Gain XP 11. Onward Wary Traveler 12. Deployment and Beyond A. Additional Resources Index

What you need for this book

In order to follow this book, you will need the Unity 3D software available at http://unity3d.com/unity/download.

You can use any version of Unity from Version 4.3, but I recommend the latest 4.x version, which at the time of writing was Version 4.5 (all screenshots have been updated to this version).

You must be familiar with Unity's basic workflow: the words GameObject, components, and Editor/Inspector should be familiar to you.

All the code pertaining to coding skills are available here and explained and commented where appropriate. So, if you are not familiar with them, you will still be able to understand them.

While working with this book, we will be using several freely available assets from the Web, plus a few I cobbled together myself (using my poor programmer art skills). All of these are available as a separate package download along with the book's code downloads mentioned further.

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