Structural design patterns
Structural design patterns describe how classes can be combined to form larger structures. These larger structures can generally be easier to work with and hide a lot of the complexity of the individual classes. Most of the patterns in the structural pattern category involve connections between objects.
There are seven well-known patterns that are part of the Structural design pattern type. These are as follows:
- Adapter: This allows classes with incompatible interfaces to work together
- Bridge: This is used to separate the abstract elements of a class from the implementation so the two can vary
- Composite: This allows us to treat a group of similar objects as a single object
- Decorator: This lets us add or override behavior in an existing method of an object
- Façade: This provides a simplified interface for a larger and more complex body of code
- Flyweight: This allows us to reduce the resources needed to create and use a large number of similar objects
- Proxy: This is...