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Mastering Embedded Linux Programming

You're reading from   Mastering Embedded Linux Programming Unleash the full potential of Embedded Linux with Linux 4.9 and Yocto Project 2.2 (Morty) Updates

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Product type Paperback
Published in Jun 2017
Publisher Packt
ISBN-13 9781787283282
Length 478 pages
Edition 2nd Edition
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Author (1):
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Mr. Chris Simmonds Mr. Chris Simmonds
Author Profile Icon Mr. Chris Simmonds
Mr. Chris Simmonds
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Table of Contents (17) Chapters Close

Preface 1. Starting Out FREE CHAPTER 2. Learning About Toolchains 3. All About Bootloaders 4. Configuring and Building the Kernel 5. Building a Root Filesystem 6. Selecting a Build System 7. Creating a Storage Strategy 8. Updating Software in the Field 9. Interfacing with Device Drivers 10. Starting Up – The init Program 11. Managing Power 12. Learning About Processes and Threads 13. Managing Memory 14. Debugging with GDB 15. Profiling and Tracing 16. Real-Time Programming

Summary

Knowing how to use GDB for interactive debugging is a useful tool in the embedded developer's tool-chest. It is a stable, well-documented, and well-known entity. It has the ability to debug remotely by placing an agent on the target, be it gdbserver for applications or kgdb for kernel code, and although the default command-line user interface takes a while to get used to, there are many alternative frontends. The three I mentioned were TUI, DDD, and Eclipse CDT, which should cover most situations, but there are other frontends around that you can try.

A second and equally important way to approach debugging is to collect crash reports and analyze them offline. In this category, we looked at application core dumps and kernel Oops messages.

However, this is only one way of identifying flaws in programs. In the next chapter, I will talk about profiling and tracing as...

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