Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Mastering Concurrency Programming with Java 9, Second Edition

You're reading from   Mastering Concurrency Programming with Java 9, Second Edition Fast, reactive and parallel application development

Arrow left icon
Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781785887949
Length 516 pages
Edition 2nd Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Javier Fernández González Javier Fernández González
Author Profile Icon Javier Fernández González
Javier Fernández González
Arrow right icon
View More author details
Toc

Table of Contents (14) Chapters Close

Preface 1. The First Step - Concurrency Design Principles FREE CHAPTER 2. Working with Basic Elements - Threads and Runnables 3. Managing Lots of Threads - Executors 4. Getting the Most from Executors 5. Getting Data from Tasks - The Callable and Future Interfaces 6. Running Tasks Divided into Phases - The Phaser Class 7. Optimizing Divide and Conquer Solutions - The Fork/Join Framework 8. Processing Massive Datasets with Parallel Streams - The Map and Reduce Model 9. Processing Massive Datasets with Parallel Streams - The Map and Collect Model 10. Asynchronous Stream Processing - Reactive Streams 11. Diving into Concurrent Data Structures and Synchronization Utilities 12. Testing and Monitoring Concurrent Applications 13. Concurrency in JVM - Clojure and Groovy with the Gpars Library and Scala

An introduction to the Phaser class


The Phaser class is a synchronization mechanism designed to control the execution of algorithms that can be divided into phases in a concurrent way. If you have a process with clearly defined steps, so you have to finish the first one before you can start the second one, and so on, you can use this class to make a concurrent version of your process. The main characteristics of the Phaser class are:

  • The phaser must know the number of tasks it has to control. Java refers to this as the registration of the participants. A participant can register in a phaser any time.
  • The tasks must inform the phaser when they finish a phase. The phaser will make that task sleep until all the participants have finished that phase.
  • Internally, the phaser saves an integer number that stores the number of phase changes the phase has made.
  • A participant can leave the control of the phaser any time. Java refers to this as deregistering the participants.
  • You can execute custom code...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime