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Machine Learning with Swift

You're reading from   Machine Learning with Swift Artificial Intelligence for iOS

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Product type Paperback
Published in Feb 2018
Publisher Packt
ISBN-13 9781787121515
Length 378 pages
Edition 1st Edition
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Authors (3):
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Jojo Moolayil Jojo Moolayil
Author Profile Icon Jojo Moolayil
Jojo Moolayil
Oleksandr Baiev Oleksandr Baiev
Author Profile Icon Oleksandr Baiev
Oleksandr Baiev
Alexander Sosnovshchenko Alexander Sosnovshchenko
Author Profile Icon Alexander Sosnovshchenko
Alexander Sosnovshchenko
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Table of Contents (14) Chapters Close

Preface 1. Getting Started with Machine Learning FREE CHAPTER 2. Classification – Decision Tree Learning 3. K-Nearest Neighbors Classifier 4. K-Means Clustering 5. Association Rule Learning 6. Linear Regression and Gradient Descent 7. Linear Classifier and Logistic Regression 8. Neural Networks 9. Convolutional Neural Networks 10. Natural Language Processing 11. Machine Learning Libraries 12. Optimizing Neural Networks for Mobile Devices 13. Best Practices

Building the neuron


Considering that a biological neuron has an astonishingly complex structure (see Figure 8.1), how do we approach modeling it in our programs? Actually, most of this complexity is, so to say, at the hardware level. We can abstract it out and think of the neuron as a node in a graph, which takes one or more inputs and produces some output (sometimes called activation).

Wait, but doesn't that sound like something familiar? Yes, you are right: an artificial neuron is just a mathematical function.

The most common way to model the neuron is by using the weighted sum of inputs with the non-linearity function f:

Where w is a weights vector, x is an input vector, and b is a bias term. The y is a neuron's scalar output.

Figure 8.1: A typical motor neuron of a vertebrate. Public domain diagram from Wikimedia Commons

Figure 8.2: Artificial neuron diagram

A typical artificial neuron processes input in the following three steps, as demonstrated in the preceding diagram (Figure 8.2):

  1. Take...
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