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LiveCode Mobile Development Beginner's Guide

You're reading from   LiveCode Mobile Development Beginner's Guide With this book and your basic programming knowledge, you'll find it easy to use LiveCode to create mobile apps for Android and iOS. A great starting point for taking the app store by storm.

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Product type Paperback
Published in Jul 2012
Publisher Packt
ISBN-13 9781849692489
Length 246 pages
Edition 1st Edition
Languages
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Author (1):
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Colin Holgate Colin Holgate
Author Profile Icon Colin Holgate
Colin Holgate
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Table of Contents (16) Chapters Close

LiveCode Mobile Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. LiveCode Fundamentals 2. Getting Started with LiveCode Mobile FREE CHAPTER 3. Building User Interfaces 4. Using Remote Data and Media 5. Making a Jigsaw Puzzle Application 6. Making a Reminder Application 7. Deploying to Your Device Extending LiveCode Pop Quiz Answers Index

Chapter 4. Using Remote Data and Media

Data needs to get out more!

Applications can be made where all of the supporting data is within the application, but quite often we want to show data that is out in the real world somewhere, and also to save information (a high score list perhaps) to files that are external to the application.

When creating a LiveCode application we need to think about the structure of the stack, its code, and the data it uses.

In this chapter we will:

  • Look at the various ways a stack might be structured

  • Think about where code should go

  • Write to and read from external text files

  • Create a scrapbook-like app for remembering interesting Internet based media files

Tip

Don't forget to download the sample files!

There are a lot of lines of code in this chapter. The code is shown along with explanations about each function, and you could build up something that matched the corresponding sample file. But it would be very easy to make a mistake while transcribing the scripts, both in...

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