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Kinect for Windows SDK Programming Guide

You're reading from   Kinect for Windows SDK Programming Guide

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Product type Paperback
Published in Dec 2012
Publisher Packt
ISBN-13 9781849692380
Length 392 pages
Edition 1st Edition
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Author (1):
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Abhijit Jana Abhijit Jana
Author Profile Icon Abhijit Jana
Abhijit Jana
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Table of Contents (19) Chapters Close

Kinect for Windows SDK Programming Guide
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Understanding the Kinect Device 2. Getting Started FREE CHAPTER 3. Starting to Build Kinect Applications 4. Getting the Most out of Kinect Camera 5. The Depth Data – Making Things Happen 6. Human Skeleton Tracking 7. Using Kinect's Microphone Array 8. Speech Recognition 9. Building Gesture-controlled Applications 10. Developing Applications Using Multiple Kinects 11. Putting Things Together Index

Kinect sound recorder – capturing Kinect audio data


In this section you are going to learn how to record and play raw audio data streams from the Kinect microphone array. You will also learn how you can leverage the Kinect SDK Audio API's capability to process the captured audio stream data and apply noise suppression and echo cancellation.

Setting up the project

The very first thing you need to do is create and set up the project by adding the required assemblies that are required for accessing the sensor. Perform the following steps to set up a blank project for your KinectSoundRecorder application:

  1. Start a new instance of Visual Studio.

  2. Create a new project by navigating to File | New Project.

  3. You will see the New Project dialog box. Choose Visual C# as your development language, select WPF Application Template, and type the name as KinectSoundRecorder.

  4. From the Solution Explorer, right-click on the References folder and select Add References.

  5. Include a reference of the Microsoft.Kinect assembly...

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