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Kinect for Windows SDK Programming Guide

You're reading from   Kinect for Windows SDK Programming Guide

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Product type Paperback
Published in Dec 2012
Publisher Packt
ISBN-13 9781849692380
Length 392 pages
Edition 1st Edition
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Author (1):
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Abhijit Jana Abhijit Jana
Author Profile Icon Abhijit Jana
Abhijit Jana
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Table of Contents (19) Chapters Close

Kinect for Windows SDK Programming Guide
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Understanding the Kinect Device 2. Getting Started FREE CHAPTER 3. Starting to Build Kinect Applications 4. Getting the Most out of Kinect Camera 5. The Depth Data – Making Things Happen 6. Human Skeleton Tracking 7. Using Kinect's Microphone Array 8. Speech Recognition 9. Building Gesture-controlled Applications 10. Developing Applications Using Multiple Kinects 11. Putting Things Together Index

Getting data frames together


We have covered three (color, depth, skeleton) types of data streams that are returned by the sensor. One of the common things we have noticed is the frame ready events with each of the streams (ColorFrameReady for ColorStream, DepthFrameReady for DepthStream, and SkeletonFrameReady for SkeletonStream). We had to subscribe to the events individually for different stream data and every corresponding event argument has a method that pulls the frames from stream data (OpenColorImageFrame, OpenDepthImageFrame, and OpenSkeletonFrame). The application raises the appropriate type of handler only when the subscribed stream data is ready. For example, SkeletonFrameReady will only be invoked when the sensor returns the skeleton data.

For a real application, we have seen that most of the time we need all three types of data streams. Rather than using different event handlers for different streams, we can use a single event AllFramesReady, which will do the job for all three...

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