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iOS 16 Programming for Beginners

You're reading from   iOS 16 Programming for Beginners Kickstart your iOS app development journey with a hands-on guide to Swift 5.7 and Xcode 14

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803237046
Length 686 pages
Edition 7th Edition
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Tools
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Authors (2):
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Ahmad Sahar Ahmad Sahar
Author Profile Icon Ahmad Sahar
Ahmad Sahar
Craig Clayton Craig Clayton
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Craig Clayton
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Table of Contents (34) Chapters Close

Preface 1. Part I: Swift
2. Getting Familiar with Xcode FREE CHAPTER 3. Simple Values and Types 4. Conditionals and Optionals 5. Range Operators and Loops 6. Collection Types 7. Functions and Closures 8. Classes, Structures, and Enumerations 9. Protocols, Extensions, and Error Handling 10. Swift Concurrency 11. Part II: Design
12. Setting Up the User Interface 13. Building Your User Interface 14. Finishing Up Your User Interface 15. Modifying and Configuring Cells 16. Part III: Code
17. Getting Started with MVC and Collection Views 18. Getting Data into Collection Views 19. Getting Started with Table Views 20. Getting Started with MapKit 21. Getting Started with JSON Files 22. Displaying Data in a Static Table View 23. Getting Started with Custom UIControls 24. Getting Started with Cameras and Photo Libraries 25. Understanding Core Data 26. Part IV: Features
27. Getting Started with Mac Catalyst 28. Getting Started with SwiftUI 29. Getting Started with Lock Screen Widgets 30. Getting Started with WeatherKit 31. Testing and Submitting Your App to the App Store 32. Other Books You May Enjoy
33. Index

Making your app run on all iOS devices

Before you can make a Mac app from your existing iOS app, you need to modify the user interface to work with iPads. To see what changes will need to be made, you’ll build and run your app on the iPad simulator. Follow these steps:

  1. Close the simulator if it is running. Choose iPad (9th generation) from the list of simulators in the Scheme menu and run your app:

Figure 23.6: Scheme menu with iPad Pro (9.7-inch) selected

  1. The iPad simulator will launch and appear as shown in the following screenshot:

Figure 23.7: iPad simulator showing Explore screen

As you can see, the collection view on the Explore screen automatically takes up the whole width of the screen, and the collection view cells are the same size that they were on the iPhone. Even though you can use exactly the same user interface for both iPhone and iPad, it would be better if you could customize it to suit each device.

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