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Hands-On GPU Programming with Python and CUDA

You're reading from   Hands-On GPU Programming with Python and CUDA Explore high-performance parallel computing with CUDA

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Product type Paperback
Published in Nov 2018
Publisher Packt
ISBN-13 9781788993913
Length 310 pages
Edition 1st Edition
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Author (1):
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Dr. Brian Tuomanen Dr. Brian Tuomanen
Author Profile Icon Dr. Brian Tuomanen
Dr. Brian Tuomanen
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Table of Contents (15) Chapters Close

Preface 1. Why GPU Programming? 2. Setting Up Your GPU Programming Environment FREE CHAPTER 3. Getting Started with PyCUDA 4. Kernels, Threads, Blocks, and Grids 5. Streams, Events, Contexts, and Concurrency 6. Debugging and Profiling Your CUDA Code 7. Using the CUDA Libraries with Scikit-CUDA 8. The CUDA Device Function Libraries and Thrust 9. Implementation of a Deep Neural Network 10. Working with Compiled GPU Code 11. Performance Optimization in CUDA 12. Where to Go from Here 13. Assessment 14. Other Books You May Enjoy

Kernels, Threads, Blocks, and Grids

In this chapter, we'll see how to write effective CUDA kernels. In GPU programming, a kernel (which we interchangeably use with terms such as CUDA kernel or kernel function) is a parallel function that can be launched directly from the host (the CPU) onto the device (the GPU), while a device function is a function that can only be called from a kernel function or another device function. (Generally speaking, device functions look and act like normal serial C/C++ functions, only they are running on the GPU and are called in parallel from kernels.)

We'll then get an understanding of how CUDA uses the notion of threads, blocks, and grids to abstract away some of the underlying technical details of the GPU (such as cores, warps, and streaming multiprocessors, which we'll cover later in this book), and how we can use these notions...

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