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Hands-On Design Patterns and Best Practices with Julia

You're reading from   Hands-On Design Patterns and Best Practices with Julia Proven solutions to common problems in software design for Julia 1.x

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Product type Paperback
Published in Jan 2020
Publisher Packt
ISBN-13 9781838648817
Length 532 pages
Edition 1st Edition
Languages
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Author (1):
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Tom Kwong Tom Kwong
Author Profile Icon Tom Kwong
Tom Kwong
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Table of Contents (19) Chapters Close

Preface 1. Section 1: Getting Started with Design Patterns
2. Design Patterns and Related Principles FREE CHAPTER 3. Section 2: Julia Fundamentals
4. Modules, Packages, and Data Type Concepts 5. Designing Functions and Interfaces 6. Macros and Metaprogramming Techniques 7. Section 3: Implementing Design Patterns
8. Reusability Patterns 9. Performance Patterns 10. Maintainability Patterns 11. Robustness Patterns 12. Miscellaneous Patterns 13. Anti-Patterns 14. Traditional Object-Oriented Patterns 15. Section 4: Advanced Topics
16. Inheritance and Variance 17. Assessments 18. Other Books You May Enjoy

Keyword definition pattern

In Julia, you can create an object using the default constructor, which accepts a list of positional arguments for each of the fields defined for the struct. For small objects, this should be simple and straightforward. For larger objects, it becomes confusing because it is hard to remember which argument corresponds to which field without referring to the struct's definition every time we write code to create such objects.

In 1956, George Miller, a psychologist, published research that involved figuring out how many random digits a person could remember at any time, so the Bell System could decide how many numbers to use for the format of a telephone number. He found that most people can only remember five to nine digits at any time.

If remembering digits is difficult enough, it should be even more difficult to remember fields that come...

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