Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Hands-On Computer Vision with TensorFlow 2

You're reading from   Hands-On Computer Vision with TensorFlow 2 Leverage deep learning to create powerful image processing apps with TensorFlow 2.0 and Keras

Arrow left icon
Product type Paperback
Published in May 2019
Publisher Packt
ISBN-13 9781788830645
Length 372 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Authors (2):
Arrow left icon
Eliot Andres Eliot Andres
Author Profile Icon Eliot Andres
Eliot Andres
Benjamin Planche Benjamin Planche
Author Profile Icon Benjamin Planche
Benjamin Planche
Arrow right icon
View More author details
Toc

Table of Contents (16) Chapters Close

Preface 1. Section 1: TensorFlow 2 and Deep Learning Applied to Computer Vision FREE CHAPTER
2. Computer Vision and Neural Networks 3. TensorFlow Basics and Training a Model 4. Modern Neural Networks 5. Section 2: State-of-the-Art Solutions for Classic Recognition Problems
6. Influential Classification Tools 7. Object Detection Models 8. Enhancing and Segmenting Images 9. Section 3: Advanced Concepts and New Frontiers of Computer Vision
10. Training on Complex and Scarce Datasets 11. Video and Recurrent Neural Networks 12. Optimizing Models and Deploying on Mobile Devices 13. Migrating from TensorFlow 1 to TensorFlow 2 14. Assessments 15. Other Books You May Enjoy

Problem – realism gap

Though rendering synthetic images has enabled a variety of computer vision applications, it is, however, not the perfect remedy for data scarcity (or at least not yet). While computer graphics frameworks can nowadays render hyper-realistic images, they need detailed 3D models for that (with precise surfaces and high-quality texture information). Gathering the data to build such models is as expensive as—if not more than—directly building a dataset of real images for the target objects.

Because 3D models sometimes have simplified geometries or lack texture-related information, realistic synthetic datasets are not that common. This realism gap between the rendered training data and the real target images harms the performance of the models. The visual cues they have learned to rely on while training on synthetic data may not appear in real images (which may have differently saturated colors, more complex textures or surfaces, and so on).

Even when...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime