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Godot Engine Game Development Projects

You're reading from   Godot Engine Game Development Projects Build five cross-platform 2D and 3D games with Godot 3.0

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788831505
Length 298 pages
Edition 1st Edition
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Author (1):
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Chris Bradfield Chris Bradfield
Author Profile Icon Chris Bradfield
Chris Bradfield
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Summary

In this chapter, you learned about a few additional topics that will help you continue to level up your Godot skills. Godot has a great many features in addition to those explored in this book. You'll need to know where to look and where to ask for help as you move on to working on projects of your own.

You also learned about some more advanced topics, such as working with other programming languages and using shaders to enhance your game's visual effects.

In addition, since Godot is built by its community, you learned how you can participate and become part of the team that is making it one of the fastest-growing projects of its kind.

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