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Final Cut Pro Efficient Editing

You're reading from   Final Cut Pro Efficient Editing A step-by-step guide to smart video editing with FCP 10.6

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Product type Paperback
Published in Oct 2020
Publisher Packt
ISBN-13 9781839213243
Length 796 pages
Edition 1st Edition
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Author (1):
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Iain Anderson Iain Anderson
Author Profile Icon Iain Anderson
Iain Anderson
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Table of Contents (20) Chapters Close

Preface 1. Section 1: Importing and Organizing
2. Chapter 1: Quick Start: An Introduction to FCP FREE CHAPTER 3. Chapter 2: Before the Edit: Production Tips 4. Chapter 3: Bring It In: Importing Your Footage 5. Chapter 4: Sort It Out: reviewing and keywording 6. Chapter 5: Choose Your Favorites: Selecting, Rating, and Searching 7. Section 2: Rough Cut to Fine Cut
8. Chapter 6: Build the spine of the story: Quick Assembly 9. Chapter 7: Cover It Up: Connections, Cutaways, and Storylines 10. Chapter 8: Neaten the Edges: Trimming Techniques 11. Chapter 9: Consider Your Options: Multicam, Replacing, and Auditions 12. Chapter 10: Explore a Little: Compound Clips and Timeline Tricks 13. Section 3: Finishing and Exporting
14. Chapter 11: Play with Light: Color Correction and Grading 15. Chapter 12: Refine and Smooth: Video Properties and Effects 16. Chapter 13: Blend and Warp: Video Transitions and Retiming 17. Chapter 14: Boost the Signal: Audio Sweetening 18. Chapter 15: A Few Words: Titles and Generators 19. Chapter 16: You're Done: Exporting Your Edit and Finishing Up

Animating with keyframes

Animation doesn't necessarily mean movement — it means changing the value of a property over time. You could:

  • Fade a clip in or out by animating Opacity.
  • Grow or shrink a clip over time by animating Scale (All).
  • Reveal a clip by animating Crop (Trim).
  • Brighten a clip over time by animating a color correction:
Figure 12.27: This Opacity starts at 0%, grows to 100%, stays there, then fades out to 30%

Figure 12.27: This Opacity starts at 0%, grows to 100%, stays there, then fades out to 30%

Keyframing is a universal solution that can be applied to almost any property in the Inspector — those are just a starting point. Here, we will start with the Inspector-focused controls, move across to the Timeline's controls, and then pop back to the Viewer too. If keyframes are too hard, there are alternatives, and you'll find out about those as well.

Animating in the Inspector

The keyframing system in the Inspector is bare-bones, but it still provides a simple, clean...

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