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Delphi GUI Programming with FireMonkey

You're reading from   Delphi GUI Programming with FireMonkey Unleash the full potential of the FMX framework to build exciting cross-platform apps with Embarcadero Delphi

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Product type Paperback
Published in Oct 2020
Publisher Packt
ISBN-13 9781788624176
Length 546 pages
Edition 1st Edition
Languages
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Author (1):
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Andrea Magni Andrea Magni
Author Profile Icon Andrea Magni
Andrea Magni
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Toc

Table of Contents (18) Chapters Close

Preface 1. Section 1: Delphi GUI Programming Frameworks
2. Introducing the FireMonkey Framework FREE CHAPTER 3. Exploring Similarities and Differences with VCL 4. Section 2: The FMX Framework in Depth
5. Mastering Basic Components 6. Discovering Lists and Advanced Components 7. Using FireDAC in FMX Applications 8. Implementing Data Binding 9. Understanding FMX Style Concept 10. Divide and Conquer with TFrameStand 11. Building Responsive UIs 12. Orchestrating Transitions and Animations 13. Section 3: Pushing to The Top: Advanced Topics
14. Building Responsive Applications 15. Exploring Cross-Platform Services 16. Learning about FMX 3D Capabilities 17. Other Books You May Enjoy

Understanding differences between synchronous versus asynchronous modes

As stated before, dialogs are asynchronous (async), this practically means the execution flow will not wait for the user to handle the dialog (close the message, respond to a question, prompt some values) before proceeding to the next instruction.

This simple yet very significant difference across the mobile and desktop worlds can be difficult to get, especially by experienced developers. You may be really acquainted with the synchronous (sync) model for dialogs. I've seen developers using dialogs for decades to pause the execution flow (ShowMessage debugging, anyone?), and relying on such behavior has a significant impact on your application design.

In very simple terms, on desktop platforms, the call to ShowMessage doesn't return control until the user closes the dialog, that is, you are assured that the next line of code you wrote after the ShowMessage call isn't executed until the user...

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