Using console variables (CVars) in the Track View
Now that we have learned to create a variety of different sequences, we will explore some of the bridges that the Track View has designed within to communicate to different systems within the CryENGINE.
Getting ready
For this recipe, we will add some console commands to the Track View sequence created in the first and the second recipes of this chapter. These two recipes must be already created to go forward.
You should have the cut-scene my_first_cutscene
open in the Track View and your view set to that of the camera.
How to do it...
Let's learn how to use a console variable key frame in the Track View:
Right-click the parent node of your first cut-scene and add a console variable:
You will then be asked to name this console variable.
It is very important that you name the console variable with the exact name of the variable you would type into console to achieve the same effect.
For this example, set the name to e_TimeofDaySpeed.
You will see that...